I just wanted to send a quick thank you to those who are buying Ophidian Wars off TheGameCrafter website. I know it's not always an easy decision to buy a print-on-demand game that most folks have never heard of, so I appreciate it. I wish you many ferocious victories.
If you need any support whatsoever, or would like the "Dark Rooks" mini-expansion of 5 new gladiators (see image), please reach out at firstname.lastname@example.org. These 5 new gladiators definitely can spice up your team composition.
In the meantime, please note that the break in activity is because of the focus on Ophidian 2360, a "sister" game by Hack and Slash Games set in the same Ophidian universe. Ophidian Wars and Ophidian 2360 share some mechanics and some characters, but Ophidian Wars is...
And it was a blast. The great thing about a smaller local con is that you actually get to meet like-minded folks from your area - folks who frequent the same game shops, have play groups, little golden tidbits of advice, and local press/reviewers, etc. And since the venue was a historic building with all sorts of fun nooks-and-crannies, it was fun to explore and get to know the various designers, most of whom were from CT or nearby.
Ophidian Wars got some great play / love, and we also showcased a couple other prototypes we have in the works (Gatuca and This is Only a Test). Nobody took down the reigning Ophidian Wars champ...
The arena circuit heads to New Haven, CT on April 30th, 2016! If you can, join us at the Connecticut Festival of Indie Games - where we'll be bringing 5 new gladiators as a special promo release.
And if you grab a deck of Ophidian Wars before (or at) the show, you get extra tickets towards our raffle prize for $50 (1st place) credit at The Boardroom boardgame cafe. See details in promo flier below.
Where have we been? Why the silence? Here's what's up:
1. Ophidian Wars has been very nicely received by players and reviewers alike. But for the arenas to be packed, the next major step is talking with publishers and finding away to get this game widely distributed. That takes time, a whole lot of precious time.
2. Our buddies over ay Hack and Slash Games are doing an AMAZING job of bringing back the original Ophidian 2350 in grand fashion, and are currently half way through a Kickstarter. That's a primary focus in the Ophidian universe right now - so if you want to help out the cause, check that game out too!
3. We are still out there battling, getting feedback for future sets / cards and playing other games. We'll be at the Connecticut Festi...
For anyone here's who's been holding out (the Ophidians know who you are, by the way), here's your chance to get a great deal. The core deck is now available for $12!
This was at the request of some recent players who told me that they are entirely fine with a digital version of the rulebook, so I figured there are probably more people out there who are also okay without the "official" rule book insert (which quite frankly adds a ton of cost to production).
You still get all 69 unique cards, each with unique art, and the tuckbox of course - but you'll need to use the online PDF for the rulebook. If that's okay with you, this is the deal for you ladies and gents. (rule book is downloadable from this link, or the downloads page on this site)
I have to share this story from Connecticon. Sometimes people just amaze me.
I was demoing a woman, her first game of Ophidian Wars - we had been playing about 5-10 minutes. I had 3 gladiators to her 4, but mine were nearly all at full health and better equipped.
She didn't seem to be doing many big combo chains in the early game. Effective enough, and good for her first try, but nothing too scary.
Then she says, "okay I hold on, I have some combos, I think." I say "okay take your time." She's pondering, I am starting to wonder if she's confused by a card or something. Then it happens...
She plays Nano Recoil Grid (damage your own gladiator to gain cheer) - creates a second raging gladiator with the damage - makes her Tactical Regroup (+) flow for 4 points of healing, explodes her Mozier M...
It's our [biased] belief that we have developed a rather unique turn mechanic in the Ophidian universe. That's obviously something we're hoping is a "feather in our cap" but it doesn't come without it's challenges!
Because Ophidian Wars is aimed pretty squarely at experienced competitive card game players, it's difficult to walk the line of "familiar enough to like and grasp" and "different enough to not be just another MtG clone."
With that in mind, the Flow is intended to be a primary component in finding that balance - offering a new way to conceptualize and execute "turns" while still being relatable and easy to understand based on prior experience with popular card games.
This video provides an example of the Flow, to help get acclimated to what it is, how it w...
Folks have a lot of fun constructing their teams in Ophidian Wars - it's a crucial piece - understanding how to pick 5 gladiators that have a winning combination of abilities/stats, and work well with your play style.
If your an "innovator" type of player, you'll find joy in forming teams that are thematically enjoyable and powerful. I've seen players build teams centered around 1 gladiator getting the spotlight, "tank" teams that bring heavy armor and high health, "assassin" style teams that send in high damage attackers from the flank, and more.
Ultimately, you'll find whatever team works best for you! But in the meantime, if you'd like ideas for how to build a team with some thematic flare and true power, I will be releasing builds that have been tested and proven wort...
Well we're a couple days from releasing on TheGameCrafter. I can't imagine there's going to be a huge splash initially, but I am extremely excited to get the game in the hands of the folks who've been following the journey.
From there, I am getting some reviews and trying to spread the word as much as one guy can do.
In a nice stroke of luck, TheGameCrafter just announced enhanced card (and rule book) stock last week and I happened to be in the hopper for a new beta deck (for one final look). So when I cracked the new tuck box, I was thrilled. These new cards and rulebooks are NICE. A huge step forward, immeadiately noticible when you grab a card.