Bloodsport has reached its pinnacle. The Ophidian race tyrannically hunts, controls, and exploits the most powerful fighters in the universe. Arenas are packed to watch the spectacle, and worlds tune in to cheer for their teams and champions. Welcome to the Justich Circuit, where the top gladiators in the inner circuit face off.   The inner circuit travels the primary civilized planets in the system, starting in diverse cities of Roraima and finishing in the military arenas of Tigbar. 































Galaxy map for the Justich System showing the "Royal Circuit" 


Ophidian Information Guide


Welcome to the Ophidian Wars. For a fan new to gladiator combat, the rules and procedures that govern the Ophidian Wars may seem daunting at first. This guide will tell you almost anything you need to know to follow the games just like a pro. You will learn the history of the Ophidian Wars, the makeup of the Ophidian Wars system, the Circuit, the ranking system, the traditional Ophidian team makeup, the Championship circuit, pre-season events, and rules on death.



Ophidian Wars System

The Ophidian Wars is the highest pinnacle of Gladiator Combat. In order to qualify for the Ophidian Wars, a gladiator must work their way up from the bottom or be lucky enough to enter an Ophidian training program. Gladiators may enter these elite training programs for any number of reasons including extremely meritorious or nefarious records in other fields (usually military or criminal), being a second generation or greater gladiator, placing in an open event, being discovered by scouts, or for other more select reasons. In order to make it to the Ophidian Wars, a Gladiator must be the best of the best in the galaxy, and to be the best in the Ophidian Wars is to be as near to a God as mortals can be.



Ophidian Wars Circuit

The Ophidian Wars Circuit winds its way through all the known systems in the Ophidian Wars. Each planet on the circuit hosts a number of events before the Wars moves on to its next destination. During the Course of a season the circuit will be run twice, first for the normal season and then repeating for the Champions tour in which all the major events are held culminating in the Playoffs and Championship duels. The Ophidian homeworld of Sysslanth is only entered at the end of the tournament to host the final championship event, unless a special destination is selected instead. No other events are held within Ophidian space.



Ophidian Traditional Team Composition

Based on the first Ophidian Sanctioned Gladiator event, a team consists of five Gladiators and each team fights in one-on-one competition against a rival team. The system was imposed to insure a fair and balanced match of abilities throughout the teams and is the adopted standard of modern competition and of the Ophidian Championships. Other forms of competition, however, are also common and many Gladiators fight in a number of different formats.



Scoring Matches

The most common format is full elimination, which only ends when all teams but one are completely eliminated.



Injury and Death

Not every match has the same rules on injury and death. There are three main designations a match may have; Massive Injury, Limited Death, and Full Death. Matches designated Massive Injury eliminate Gladiators after they have taken near-fatal injuries. Ophidian Keepers are standing by to prevent and limit fatalities. Gladiators are encouraged to use necessary but not obscene force when eliminating gladiators. If a gladiator violates these rules they can be subject to fines, suspensions or even more serious penalties. Most contracts provide for revival and cloning procedures resulting from death in a Massive Injury match. Most pre-season matches are Massive Injury.



Matches designated as Limited Death eliminate gladiators after they have taken fatal injuries. Ophidian Keepers are standing by to prevent dead gladiators from further injury after death has occurred. Overzealous gladiators who provide further harm to a dead gladiator are subject to fines, suspensions and various other penalties based on the level of unnecessary destruction involved. Contracts may provide for revival and cloning procedures resulting from death in a Limited Death match. Most regular season matches are Limited Death.



Matches designated as Full Death have no limits on the amount of injury a Gladiator can sustain and will allow for additional injury after a gladiator has been killed. It is possible for gladiators to be unrecoverable as the result of some severe deaths. Gladiators can be fined, suspended or subject to other serious penalties for not inflicting maximum injury during Full Death matches. Contracts may provide for revival and cloning procedures as the result of Full Death matches. Because of the severe nature of full death matches only special matches such as grudge matches are Full Death.



Off-Season and Pre-Season

The off-season or Championship season runs at the same time as the Ophidian Championship Circuit. A number of major championships are fought during the off-season including the Ophidian Singles Championships.



The Pre-season runs for the two months leading up to the next year’s season. Much like the off-season, many specialty events are held focusing on diverse areas of combat. Many fan’s-choice and grudge match events are also held.



Ophidian Championships

Following the regular season, the 8 highest ranked teams are entered into the finals. After the first round only four teams will remain. After the second round only two teams will remain. The last two teams will compete in the championships with the winning team declared the Ophidian Champions.



Ophidian Singles Championships

During the Championship Season, the 8 best fighters from each division may enter the singles championships. The winners from each rank will then fight in a four-way elimination to determine the singles champion. The singles championships are one of the most popular of the off-season events. The Ophidian Singles Championships are Limited Death.